The "Can you make the best casual game ever?" series will be mainly a list of Dos & Don'ts, lets start with the obvious:
1. There’s no formula for a good idea/casual game, but there's one for a bad one. Developing games is art rather than science. Think of: Luck, personal experience and inspiration.
(Check these link: a. The worst game ever. b. Inspiration platform).
2. Allow the gamers to choose different difficulty levels.
3. Make the reading part as fun as you can, people don't like it.
4. Don't ask for any kind of sponsorship, if you agree for every thing, it means you don't believe the ability of your game to become a hit.
5. Don't mix different input devices, using the mouse and the keyboard at the same time is something most of the casual gamers don't like.
6. Pick an easy to spell, easy to pronounce game title. You want people to remember and recommend it don't you?
That's it for now...C U on Part 2 of "Can you make the best casual game ever?"
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