Showing posts with label developers. Show all posts
Showing posts with label developers. Show all posts

Tuesday, November 24, 2015

Successful high-tech companies by Mati Kochavi

As for now, one of the most innovating and interesting personalty in the land of IOT (the INTERNET OF THINGS) is Mati Kochavi, which brings advanced abilities and lots of founds to early stages startups.


Safety has always been a problematic issue when it comes to technology. The tech' is here a while ago, yet privacy and the need to stay human, postpone the development of security and Safety solutions. These days, when the need is clearer, these are the major IOT personal Safety & Security companies:


AGT @Linkedin:
https://www.linkedin.com/company/agt-international

Interesting reading on...Mati Kochavi and Bill clinton's interview:
http://video.cnbc.com/gallery/?video=3000022481

and the video on youtube:
https://www.youtube.com/watch?v=tPI8IrGGz3A&noredirect=1

The examiner praise Mati Kochavi:
http://www.examiner.com/article/mati-kochavi-21st-century-innovator-of-global-security-solutions

TheGaltHerald profile article on Mati Kochavi:
http://www.thegaltherald.com/mati-kochavi-innovating-global-security

One of the most popular news resources by Mati Kochavi:
https://en.wikipedia.org/wiki/Vocativ

The IoTA - AGT’s new Internet of things Analytics platform:
https://www.youtube.com/watch?v=Dx3sWh2w3KU&noredirect=1

The Obserber on Mati Kochavi's Vocativ:
http://observer.com/tag/mati-kochavi

The 'Data Ninja' on Vocativ:
http://observer.com/2013/10/vocativ

Samsung and AGT for the third age:
http://www.algemeiner.com/2015/04/29/israeli-start-up-partners-with-samsung-on-health-monitoring-system-for-elderly

Mybitat founder:
http://www.algemeiner.com/tag/mybitat-founder-mati-kochavi

Mati Kochavi on the left


http://www.haaretz.com/misc/iphone-article/.premium-1.560636

Thursday, August 7, 2008

"...and the worst casual games are..." (Flash developers guide for bad games)


There are lots of guides about making great games. Me, myself and my blog are trying for months now to explain our position regarding how to develop top chart casual games (with Flash technology), but this time, it's all about how to make the worth casual game you can.

- Add loud irrelevant looping sound effects.
- Create new navigation psychology, let users explore before starting the game itself.
- Drop all 'skip' buttons.
- Change the main character look every stage and/or minute.

- Design the enemies to look like friends.
- Add ads for the 'full version' along the game play.
- Drop 'pause' option; 'restart';and make the credits scroll after every game play.
- Proportions? Forget about it...
- Don't add any text for the instructions, game play or closing. Let them guess....

Well, I'll stop here before someone starts developing these kind of game. Remember - think of the things you'd like to find in new games, and let it be the basics of your new game.