As a game developer, casual games that is, you can choose to develop your game (assuming the graphics, audio and the idea itself are 'no problem' missions for you) in Java, Shockwave, Flash or SilverLight. Let's look closely on the Yes's and No's regarding casual games development platforms and developing languages.
Silverlight – Silverlight, a new technology by Microsoft is in its (very) early stages and therefore should be treated differently. I think you should read and test it, it might become a hit. For these days, leave MS products as far as you can from your mind.
Java –"Every computers runs Java", true although there are more Flash players installed on PC's around the world then Java support.
Shockwave – forget it! It's a dying technology with no real future.
Flash:
a. Once upon a time, there were many site developing companies who developed full Flash sites. However these days, no reasonable client would ask for full Flash site and Adobe invests in the Flash abilities as casual game developing platform.
b. Most of the worlds PC's runs Flash player.
c. Most of the game portals accept Flash games with no problems.
So…do you really think you should stop using Flash for game developing???
Showing posts with label game developing. Show all posts
Showing posts with label game developing. Show all posts
Thursday, September 4, 2008
Tuesday, July 15, 2008
5 Major hit themes in online gaming
As flash game developer you'll find your self wondering about 3-4 times a month - "OK, I've done with my last flash game, what should be my next games theme?!?"
Lets talk about the five most wanted themes in the online gaming world: Shooting, dressing, sports, escaping, brain teasers.
Shooting games are always fun - you collect weapon, you kill the bad charters ad there's blood all over.
Dressing games can make you numb but they're real hit among Asia and female online gamers.
Sports games with traditional goals tends 2 be easy to understand without 'how to play' reading and therefor very popular.
Escaping games are the online version of quest games - you look for stuff to help you with coming issues.
Brain teasers (as Tettris RIP) can boiled your head and they're all about making your logical thinking work.
Develop wisely!
Lets talk about the five most wanted themes in the online gaming world: Shooting, dressing, sports, escaping, brain teasers.
Shooting games are always fun - you collect weapon, you kill the bad charters ad there's blood all over.
Dressing games can make you numb but they're real hit among Asia and female online gamers.
Sports games with traditional goals tends 2 be easy to understand without 'how to play' reading and therefor very popular.
Escaping games are the online version of quest games - you look for stuff to help you with coming issues.
Brain teasers (as Tettris RIP) can boiled your head and they're all about making your logical thinking work.
Develop wisely!
Saturday, May 31, 2008
Flash Game developers! Read the basic check list for making money by developing FLASH GAMES!
So, you've created a new Flash game. First off all, make a quick check list (which will follow you in your next developed games,and believe, me...after getting fine money for the first flash game, you'll never stop developing them - until you'll have some employees to do that for you):1. 'She's got the look'? Your game can make money for you, but as all selling things in our world, it should have a killer look, graphics etc.2. 'The sound of silence' Your game can make money for you, but as you'll read in all marketing methods books, it'll have to sound exactly as it has to sound.3. Marketing agenda - without marketing proven methods, others experience and brand new innovative marketing plans, your Flash game, will not make any dime for you.
Thursday, May 22, 2008
How to monetize your Flash Games?
After being a Flash developer, Flash-sites developer that is, I've been working my aXX in the gaming industry. I love playing online, offline and in my back yard, so a figured - why not working in/with/among games and gamers?
Then cam Mochiads, ArmorGames, ArcadeTown etc, and gave sponsorships for game developers. Online Flash games developers that is.
The sponsors gave between $500 and numbers I don't want to write down cause you'll be thinking in your greedy mind: "Maaaann I'm going to develop a breaking Flash game" (It's about $60,000!!!). So, forget about the big money, most of the flash game developers make cents (which comes in total of $300-$600 per month) with pay per click systems (like Mochiads service).
"So that's it? I have to develop 5-10 flash games with more then 100 daily views to make $300-$600 per month?
And/or
Develop a hit Flash game and get around $5,000?"
No. If you're really a Flash game developer who want to make money form his work you'll have to combine three things:
- The pay per click systems
+
- The sponsorships requests sent to 2-3 'bug names' in the business
+
- Marketing
=
You can work from home, make a lot of money by developing Flash games. Online Flash games can make you money if you'll mix between the options and make you own marketing.
The first and the easiest way to start marketing your self and your games, is by entering Flash games development contests.
You can find them anywhere (Search Google for flash games development contests). Flash games contest will give you the right amount of exposure you need to begin with. Then to continue the magic, you'll have to follow my guide which is here, available for free in my new blog, depends only in the amount of time I'll have between playing and game developing.
Cheers!
Then cam Mochiads, ArmorGames, ArcadeTown etc, and gave sponsorships for game developers. Online Flash games developers that is.
The sponsors gave between $500 and numbers I don't want to write down cause you'll be thinking in your greedy mind: "Maaaann I'm going to develop a breaking Flash game" (It's about $60,000!!!). So, forget about the big money, most of the flash game developers make cents (which comes in total of $300-$600 per month) with pay per click systems (like Mochiads service).
"So that's it? I have to develop 5-10 flash games with more then 100 daily views to make $300-$600 per month?
And/or
Develop a hit Flash game and get around $5,000?"
No. If you're really a Flash game developer who want to make money form his work you'll have to combine three things:
- The pay per click systems
+
- The sponsorships requests sent to 2-3 'bug names' in the business
+
- Marketing
=
You can work from home, make a lot of money by developing Flash games. Online Flash games can make you money if you'll mix between the options and make you own marketing.
The first and the easiest way to start marketing your self and your games, is by entering Flash games development contests.
You can find them anywhere (Search Google for flash games development contests). Flash games contest will give you the right amount of exposure you need to begin with. Then to continue the magic, you'll have to follow my guide which is here, available for free in my new blog, depends only in the amount of time I'll have between playing and game developing.
Cheers!
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