Showing posts with label Designer Developer flash game gamer gaming monetize monetizing. Show all posts
Showing posts with label Designer Developer flash game gamer gaming monetize monetizing. Show all posts

Monday, October 13, 2008

How much money can a Flash programmer make from Flash game developing?

Flash game developer make money?
Since start blogging about making money as a Flash developer, I've been filtering the big question of most of the Flash developers out-there: How much money can a game developer make as a freelancer? How much money can a Flash developer make by developing Ad-games? Join in-game-advertising networks? Let's start…

Most of the Flash technology programmers in the world were in some point of her life in the situation where they had to decide: Should I go into casual games developing? This issue was on my mind as a Flash site developer since it’s all about finance questions – How much money will I make if I'll stop developing crappy Flash sites and start develop amazing casual games.
If you try to calculate how much will you exactly make – you're heading the wrong way.

Ask yourself first:

1. Can I run my own business?
2. Can I work from home?
3. Do I have the ability to work alone, in professionalism matters?

4. Am I ready to get into the online life of MySpace/Faceboook/NewGrounds/Xpogames etc…? (If you just said: "Huh?" them forget the rest, you're not ready!).
Check out these few facts:
1. There are special portals for game developers: Kongregate, Armor Games, Miniclip etc. Use them.
2. Mochiads (and Google with new bet testing) can supply advertisers for any Flash game. You get paid per click (for 1000 gameplayes, you'll get around $1).
3. Developing games in Flash is the easiest way (the easiest, not 'easy') to get into the game development world.

Tuesday, August 12, 2008

Monetizing Flash games – What kind of Flash game developer are you…?


Monetizing Flash games is the act of making money out from the game you've developed। As a Flash game developer, you must already know that in order to develop Flash game, you'll need: 1. A good idea. 2. Flash developing skills. 3. Design skills (or a designer partner). 4. Web connection (to download free audio or send your audio partner – 'hey mate, I need a new track for my new game'). So you're not spending any money? Oh yes you are…the time, the work, the 'if I'll win this contest you'll get 25% mannn!' etc. In order to monetize your Flash game, first think of how much time & work, you're going to spent.

Before going into in-game-advertising, game sponsorships rendezvous etc, you have to determined what kind of a Flash game developer are you…?

The novice/the beginner/I'm in for the money Flash game developer:
- You can develop a game in one day….hack; even a few hours will be enough for you…
- You create a very simple gameplay, no leveling, no professional design.
- Your audience understands your game in seconds।

The talented Designer/Developer who decided he can make it big time:
- You understand the Flash abilities, and use them.
- Your need in a great game is leading your gameplay thoughts.
- You use powerups, complex leveling and great music.
- You might be under contract that demands games in time।

The Flash Games master:
- You use architecture methods to plan your game.
- It takes you months to make the final version.
- Amazing visualization of the gameplay, professional audio.
- Usually, you're working in a team।

Each of these Flash game developer types should know his/hers status and expect to monetize according to how much they've spent.